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Using launchpad with fl studio
Using launchpad with fl studio







using launchpad with fl studio

I have spent 100s of hours with Live and a pad controller on stage. I toured playing drums and percussion with a band, and using an APC 40 with Ableton Live I triggered clips and handled lighting. You could have all of your basses on a single playlist track, but each clip going to a different mixer track to help you seamlessly blend them and add clip-specific FX to them to add flair to your performance. This means you can have different clips/synths/effects on a single trigger scene that are sent to different mixer tracks. It greatly improves the flexibility of what you can do. Since a playlist track does not determine routing you can have multiple clips on a single playlist track that go to separate mixer tracks.

  • FL’s routing flexibility still applies.
  • This gives you 5 scenes and 8 tracks of easy clip launching without messing with a controller.
  • There is a default computer-keyboard launching method.
  • You can group clips to make them play together, even across scenes.
  • Since your tracks are defined horizontally, and scene starts can be flexibly positioned, you can do some neat things with organization.
  • There’s more “time freedom”, so you can visually setup your clips in a manner that makes the most sense to you.
  • Each cell can have multiple clips (sub-clips), and you can cycle through these.
  • If you are used to Live or Bitwig there’s some things that you may find particularly interesting:

    using launchpad with fl studio

    Tolerant mode lets you miss triggering a clip on time and will trigger it anyway in sync rather than waiting for the next quantized time. When clips are triggered is configurable, so you can set up the trigger sync to quantize your triggering to the next bar, beat divisions, clip length, or a neat ‘tolerant’ mode.

    using launchpad with fl studio

    It can be one-shot, loop, march modes (goes to the next column on that track) or randomized. There’s multiple ways to control what happens when a clip finishes. If you have multiple clips between markers then everything after the first clip is a ‘sub-clip’, and subsequent presses of that track/scene will cycle to the next ‘sub-clip’ in the scene. A scene is the first clip in the area that defines that scene. You still get cells with clips to trigger.įL also treats scenes a bit differently. Your tracks are still horizontal, but your columns are your “scenes” so to say. You can play these cells on their own or you can trigger a whole row (scene) to play multiple clips together.įLStudio rotates this by 90°. Each cell contains an audio or MIDI clip. In Session MOde a column represents a track, and a row represents a “Scene”. You are given a grid instead of multiple rows of tracks. In programs like Ableton Live you have what’s called “Session Mode”.









    Using launchpad with fl studio